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modeling

Progress Entry 07/09/2010

Progress Entry 07/09/2010
Progress Entry 07/09/2010

Had a chance to do a tiny bit more modeling: the fireplace and a few odds and ends. I also started to set up the lighting. It's pretty slow to render for the time being, about 30-40 minutes on my quad-core pc, but it uses physical sky and sun, 9 portal lights with big area shadows, photon global illumination(3mil), final gathering, and 3+ million triangles.

Progress Entry 06/23/2010

Progress Entry 06/23/2010
Progress Entry 06/23/2010
Progress Entry 06/23/2010
Progress Entry 06/23/2010
Progress Entry 06/23/2010
Progress Entry 06/23/2010

I got a chance to do a little more work on this scene today. I've started to add some place holder models so that I can get a feel for how everything will fit together. The dining room set, the couches and chairs, dishes, etc. will get refined later once I've decided I like their general shape and position. I'm going to start in on the lighting tonight if I get the chance.

Real-Time Vehicles for DSCI

Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI
Real-Time Vehicles for DSCI

A few examples of the 70 or so models I did for DSCI. These are just a few of them, I'll update with more in the next few days. All have triangle counts of around 5000 and in some cases that includes, a driver and simple interior. All UVs were unwrapped by me and all textures were hand painted in Photoshop by me.

Medical Educational Video

Medical Educational Video
Medical Educational Video
Medical Educational Video
Medical Educational Video
Medical Educational Video
Medical Educational Video

These are a couple still frames from a medical animation I did for Planned Parenthood as one of my senior projects. I will post breakdowns of the composites and the animation at a later date.

First Human Model

First Human Model
First Human Model
First Human Model
First Human Model
First Human Model
First Human Model

My first try at human subdivision modeling. Done back in 2005 I think. I've improved quite a bit since then and looking back I see that I made a lot of mistakes. Not bad for a first try though!

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